This free online cultural studies course explores the discipline’s latest technological and intellectual advances. This free online anthropology course explains the origin of cultural studies and traces its evolution as it takes on the new disciplines of ‘game studies’, ‘new media’ and ‘body culture studies’. We study the contributions of prominent scholars like Raymond Williams and Stuart Hall and discuss ‘gamification’ and ‘ludification’ while considering media, gender and language. This course helps you understand people and their motivation.
| College | Alison |
| Course ID | 201537 |
| Course Type | Online Learning |
| Course Qualification | CPD Certificate |
| Course Duration | 5-6 hours |
| Course Fee | Free |
| Entry Requirements | Like all courses on the Alison Free Learning platform this is a free, CPD-accredited course. A Graduate can choose to buy a certificate or diploma upon successful completion of a course, but this is not required or necessary. At Alison we believe that free education, more than anything, has the power to break through boundaries and transform lives. Alison is the world’s largest free online empowerment platform for education and skills training, offering over 5000 CPD accredited courses and a range of impactful career development tools. It is a for-profit social enterprise dedicated to making it possible for anyone, to study anything, anywhere, at any time, for free online, at any subject level. Through our mission, we are a catalyst for positive social change, creating opportunity, prosperity, and equality for everyone. |
| Career Path | What You Will Learn In This Free Course • Outline the beginnings of cultural studies • Discuss the works of major critical theorists like Raymond Williams and Stuart Hall • Summarize developments in cultural studies beyond the context of literary studies • Compare ‘high’ and ‘low’ or popular culture • Outline the approaches and studies in game studies • Recognize the representation of gender in children's literature • Discuss the reasons behind the categorization of cultural understanding • Explain the ideas of popular culture, subculture and counterculture • Discuss the contemporary importance of computer games • Classify ‘gamification’ and ‘ludification’ and explain their differences • Assess the representation of women and their bodies in media |
| Course Code | 3049 |

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